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Unreal Engine 5 Workshop

Workshop Schedule
Day 1
- Install the software and learn Unreal Engine concepts with an explanation of important features
- Installation help
- User interface and windows
- Project settings
- View window control
- File organization and adding files to the project
- Shortcuts
- Layout window and interface
- Object selector
- World settings
Day 2
- Character creation and programming, learning control concepts, and explaining how to develop it
- Basic character creation
- Input mapping context
- Input action
- Jumping
- Wall gliding
- Dashing
- Physics
Day 3
- Animation design and adding to the basic character
- Animation blueprint
- Blending space
- Radical motion, local motion, motion matching
- Animation physics
Day 4
- Game system creation and resource development
- Game mode creation
- Interactable button creation
- Moving platforms
- Breakpoint
- Spikes and obstacles
Day 5
- Incorporating audio and visual effects and developing the basic user interface
- Adding visual effects
- Sound effects
- Interface creation User
Day 6
- Lighting Design, Map Creation, and Material Design
- Lighting Design
- Level Map Design
- Material Creation
Day 7
- Explaining how to control device resource consumption, improve performance, and release the project
- Optimizing device performance
- Reducing device resource consumption
- Release the project with a reduced size
Day 8
- Evaluating learner progress in the course and reviewing projects
- Questions and Answers
- Project Review and Debug
About this course
This workshop introduces participants to video game development by learning game programming concepts and practical applications, while providing important tips for progressing on your way to creating your own game, finding solutions, and overcoming potential obstacles.
Course Highlight
After completing this workshop, participants will come away with an understanding of how to use the Unreal Engine 5 game engine to create their own games. They will also learn how to design games and take a more holistic approach to game development
About the Instructor

Aali Aali Al-Rashidi
Founder of [Second Dusk], a company specializing in game development for three years.
Managing an integrated team to design and produce various games (PC/Mobile).
9+ years of experience in game development and technical project management.
Technical Skills
Programming and Game Development:
- Game Engines: Unreal Engine
- Programming Languages: C++
- Gameplay Programming (Character Animation, Combat Systems, Artificial Intelligence)
- 3D Design and Graphics
- Modeling Software: Blender, Maya, 3ds Max
- 3D Modeling and Digital Sculpting
- Materials & Lighting
- Character Animation
- Drawing Software: Photoshop, Substance